Nvidia six-to-one AI frame generation

Nvidia’s next DLSS features will push up to Six AI frames per real one

Nvidia’s most advanced DLSS features, including six AI-generated frames per real frame and a dynamic frame generator - won’t arrive until April and will be limited to RTX 50-series GPUs.

Nvidia rolled out DLSS 4.5 last month, but some of the most talked-about features announced alongside the update are still missing in action. Nvidia has now clarified when players can actually expect them to arrive.

The first addition is an advanced frame generation mode capable of producing up to six AI-generated frames for every traditionally rendered frame. The second is a new Dynamic Multi Frame Generator, which takes a more flexible approach to performance smoothing. Instead of relying on a fixed frame-generation multiplier, it lets users set a target frame rate. DLSS then dynamically adjusts how many generated frames are inserted to hold that target as performance rises or falls.

For anyone who has used frame generation in modern games, the appeal is obvious. Performance rarely stays consistent—busy combat scenes, heavy effects, or large open areas can cause sharp swings in frame rate. By reacting in real time, Nvidia’s dynamic approach aims to smooth out those drops without forcing users to guess which multiplier will work best.

There is a clear limitation, however. Both features are expected to launch in April, meaning players will have to wait a bit longer before testing them firsthand. As with Nvidia’s newest frame-generation technologies, these capabilities will also be exclusive to GeForce RTX 50-series GPUs.

While DLSS 4.5 itself already works across all GeForce RTX cards, Nvidia is drawing a firm line between current support and what it considers next-generation frame generation. More aggressive multi-frame techniques and dynamic controls are being positioned as features that rely on the additional AI and hardware capabilities of the RTX 50 series.

NVIDIA DLSS MFG 6X

For now, RTX 40- and 30-series owners can use DLSS 4.5 as it stands, but the most ambitious frame-generation advances will remain locked to Nvidia’s latest GPUs when they arrive later this spring.

Sources: HardwareLuxx, Videocardz

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